top of page

video game music rewrite
tetris
​
This is my demo reel for my video game music composing skills! I wrote an interactive jazz score for three stages of the game of tetris, implemented it in the software Wwise and then connected that to the software Unity. For this video I give an in-depth musical analysis of the composition itself including its interactive elements and then explain how I implemented it in Wwise - follow along to learn about Audiokinetic's Wwise (used for game series like Assassin's Creed, Bioshock, Cyberpunk, Destiny, Halo, Overwatch, Resident Evil, and more!).
bottom of page